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Matchpoint

So many of the better games during the summer of 1984 seemed to be sports simulations of the active kind rather than the strategic armchair sort, of which type Match Point was a supreme example. We had come to expect rather special programs from Psion and Match Point didn't disappoint us. It points up the advances in Spectrum programming which underlines to some extent comments made at the time by programmer Simon Brattel, which encouraged programmers to write better and better looking programs.
There was an arcade version of tennis which did look good, but apart from the coloured sprites of the players there is little that Psion's Match Point can't didn't match the arcade original, and in fact the perspective view was more realistic.

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